Vampyr Playbook for Flying Circus
A downloadable playbook
A playbook by me, Sylthana. I'm really glad to have finally finished this. It's taken me five whole months of admittedly sporadic work. I do plan on making more stuff around this, but we'll see.
Vampyr are very good for information gathering and taking unreasonable amounts of damage, however stress is much harder to manage. Vampyr will have difficulty striking a balance between stress and thirst, but will be extremely powerful if they manage it. Remember, mental breakdowns make you stronger, so have plenty of them!
“I’ll begin the recording now. Is that okay?” The woman is holding the needle of a phonograph.
“Indeed, I am ready.” She lets the needle drop and begins.
“Good evening, I’m Professor Katja Rosen. Would you please state your name for the record?”
“Greetings, I am Addelheid, you may call me Addy if you wish.” I waved, knowing full well that it
would never be captured by the recording.
“Very well. It’s an honor to meet a real Vampyr. I suppose we’ll start with the groundwork traits of
Vampyr.” She scans her notes for a moment before finding the list. “Are you immortal?”
Published | 9 days ago |
Status | In development |
Category | Physical game |
Author | Sylthana |
Tags | Flying, Tabletop role-playing game, Vampire |
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